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    <title>Render-Only on Christian Gmeiner</title>
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      <title>etnaviv: kmscube</title>
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      <pubDate>Fri, 25 Sep 2015 21:39:10 +0000</pubDate>
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      <description>&lt;p&gt;Last Friday I got kmscube successfully running with mesa and the new etnaviv DRM kernel driver. At this time I got it not really pixel perfect and I spend some nights to get it fixed. It turns out that I need a small mesa hack to get the rendering correct.&lt;/p&gt;
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&lt;p&gt;You may ask why did it so long to get it working? Let me explain it to you.&lt;/p&gt;
&lt;p&gt;The Vivnate GPU is a so called render-only GPU which does not have any kind of scanout logic in it. It can only render to physical memory and this only in a tiled memory layout. So we need to use the resolve engine found on the GPU to de-tile the rendered image and blit it to the dumb buffer. Currently mesa has  no software support for this kind of hardware, but I think that could change soon.&lt;/p&gt;</description>
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